StarGazer

  • 1 Posts
  • 15 April 2019 05:43:08 PM
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Welcome to Asteroid Arena! This is a simple Demo game to show off my .NET Sprite / Sound render library. Please visit my Github and have a look. The whole purpose for this project is to make it easy for beginner/intermediate C# programmers to create their own games. It is licensed under Mozilla 2.0 so please feel free to alter this game or use the Classes as a template to make your own game. The code is well documented and should be easy to follow. The engine is capable of rendering dozens of Sprites at over 300 FPS at 1024x768 resolution on a average desktop PC when the frame rate is set to unlocked.

https://github.com/sfeek/AsteroidArena

Lasted Edited on: 01 May 2019 01:58:07 AM By Genusis

Vacarsu

  • 2 Posts
  • 30 April 2019 11:50:15 PM
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Is the library not separated from the game yet? Hard to tell which parts is the game and which parts is the library.


Genusis

  • 18 Posts
  • 01 May 2019 01:59:31 AM
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because it is C# the library is technically seperated from the rest you could plug and play the files for it into something else. C# would perfer you use files directly than to compile and distribute.

Lasted Edited on: 01 May 2019 01:59:48 AM By Genusis